This is my final project for CG master’s academy’s 6-week Introduction to production modelling course. We were assigned to recreate a 2d prop into a 3d model and showcase it as a vignette.
During this class, I have learned how to streamline myself to be a fast, efficient and effective 3d artist. I was exposed to the core concepts of how to create models for a production pipeline using 3d software such as Blender and texturing software such as Substance Painter.


Original 2d concept art the models were based on.